This summer continues to steam-roll ahead, as does our development push. Maintaining Act III's theme of Decentralisation, June's work set the stage for us to roll out the red carpet on protocol changes and product releases. Similarly, our work over the last month has set the stage for August to
The theme for Act III is “Decentralisation” and this past month, we’ve taken our first big strides towards our goal of transforming KeeperDAO into a self-sustaining, decentralised protocol. The most visible sign of this was, of course, the release of the first major software update driven by community contributors.
The summer is almost here. May was a transitional month and we have onboarded more contributors, Keepers, and made more integrations than ever before. We are also days away from launching kCompound [https://medium.com/keeperdao/introducing-kcompound-a23511c847a0] and hit record volumes on the Hiding Game, processing $12mm daily volume on
Welcome to the April edition of the KeeperDAO monthly development update. There is a lot to share with updates to the Hiding Game, the impending release of kCompound, and new information about the Coordination Game. Community in April Hiding Game user volume is growing rapidly: * $26,273,380 Hiding Game
Welcome to the first ever KeeperDAO development update! We will roll out a monthly update moving forward. March has been a busy month of optimisations for the Hiding Game Keeper bot and developments for the Hiding Game application. Let’s dive in. The Hiding Game Keeper Bot The team has